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The Graphic Novelist’s Guide to Drawing Perspective by Daniel Cooney

  • Publisher: Search Press
  • Edition: BC Paperback
  • Publication: 15 January 2019
  • ISBN 13/EAN: 9781782217251
  • Stock: 50+
  • Carton Qty: N/A
  • Size: 216x279 mm
  • Illustrations: 1000
  • Pages: 176
  • RRP Price: £12.99
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Description

Become the best comic book artist ever.

Graphic novelist Dan Cooney will show you how to draw credible perspective from any point of view for your own stories, from creating convincing backgrounds to capturing the 'right' angle of the characters that inhabit your world.

This isn't your regular instructional book on perspective; it's a journal with proper guidance and relevant exercises on drawing scenes for the context of storytelling: practical demonstrations, an interactive workbook with grids to fill in, and inspiring artwork to complete specially designed by Daniel, makes the development of your sketching skills and the drawing mechanics needed for your storytelling an enjoyable, progressive experience.

It’s all here: the behaviour of light and its importance for drawing from imagination, the concepts of composition, visually engaging characters and environments, perspective (of course) and using references to create fantastic work from unique camera angles. 

Discover everything you need to know about drawing perspective and bring your ideas to the drawing board with confidence, in this book that will inspire graphic novel artists and storytellers from beginners upwards.


Table of Contents

Meet Dan



Chapter One: Getting Started

Learn about inspiration, starting a sketchbook and all the tools and materials you'll need



Chapter Two: Setting the Stage

The drawing essentials: light, one-point perspective and P.O.V. drawing



Chapter Three: Two-Point Perspective

Let's mix it up and look at inclines, reflections and two-point illustrations



Chapter Four: Two-Point Vertical and Three-Point Perspective

What these are, what makes them different, and how to draw them



Chapter Five: Drawing Comic Books

What makes graphic novel drawing what it is, and learn the sketching nuances you'll need to create the basic comic book style for your stories



Chapter Six: Workbook



Glossary, Index and Credits


About Daniel Cooney

Daniel Cooney graduated with a BFA in Illustration and Cartooning from The School of Visual Arts, New York. He is the best-selling author of Writing and Illustrating the Graphic Novel and The Complete Guide to Figure Drawing for Comics and Graphic Novels. Daniel, a California native, now lives in Martha's Vineyard, Massachusetts, USA with his family.
Learn more about Daniel at dancooneyart.com or find him @dcooneyart on Twitter and Instagram.



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